With a robust four-year background in game development, our studio specializes in crafting immersive 3D art. Leveraging tools like Adobe Substance Designer, Mari and Fusion 360, along with various other programs, we elevate realism and expressiveness. Our portfolio spans from intricate fantasy creatures to cutting-edge cyborgs and mechas, encompassing detailed characters and diverse vehicles, ranging from heavily armored tanks to sleek racing cars and helicopters, tailored for post-apocalyptic scenarios. Proficient in both high and low poly models, coupled with expertise in Unreal Engine 5, PBR texturing, and advanced 3D modeling, we are your ideal outsourcing partner for ambitious projects.

SERVICES

Rigging and skinning

Swame Art Inc provides production-ready rigging and high-precision skinning for AAA games. We build clean, scalable rigs with advanced deformation, stable facial systems, and engine-optimized performance, ensuring natural motion, animator-friendly controls, and seamless integration into modern real-time pipelines.
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Stylized / Non-Realistic Assets

Swame Art Inc creates stylized 3D assets inspired by iconic Warcraft-style visuals. We focus on strong silhouettes, expressive proportions, hand-crafted materials, and clear visual readability, delivering cohesive, gameplay-ready assets optimized for modern real-time engines while preserving a bold and memorable artistic identity.
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